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3D
- Global
- Graphics3D
- Dither
- WBuffer
- AntiAlias
- Wireframe
- HWMultiTex
- AmbientLight
- ClearCollisions
- Collisions
- UpdateWorld
- CaptureWorld
- RenderWorld
- LoadMatrix
- TrisRendered
- GetFPS
- SetDriver
- VSync
- ClearBackbuffer
- ClearZBuffer
- EndGraphics
- Texture
- CreateTexture
- LoadTexture
- LoadAnimTexture
- FreeTexture
- TextureBlend
- TextureCoords
- ScaleTexture
- PositionTexture
- RotateTexture
- TextureWidth
- TextureHeight
- TextureBuffer
- TextureName
- GetBrushTexture
- ClearTextureFilters
- TextureFilter
- SetCubeFace
- SetCubeMode
- Brush
- CreateBrush
- LoadBrush
- FreeBrush
- BrushColor
- BrushAlpha
- BrushShininess
- BrushTexture
- BrushBlend
- BrushFX
- GetEntityBrush
- GetSurfaceBrush
- Mesh
- CreateMesh
- LoadMesh
- LoadAnimMesh
- CreateCube
- CreateSphere
- CreateCylinder
- CreateCone
- CopyMesh
- AddMesh
- FlipMesh
- PaintMesh
- LightMesh
- FitMesh
- ScaleMesh
- RotateMesh
- PositionMesh
- UpdateNormals
- MeshesIntersect
- MeshWidth
- MeshHeight
- MeshDepth
- CountSurfaces
- GetSurface
- Surface
- CreateSurface
- PaintSurface
- ClearSurface
- FindSurface
- AddVertex
- AddTriangle
- VertexCoords
- VertexNormal
- VertexColor
- VertexTexCoords
- CountVertices
- CountTriangles
- VertexX
- VertexY
- VertexZ
- VertexRed
- VertexGreen
- VertexAlpha
- VertexU
- VertexV
- VertexW
- TriangleVertex
- Camera
- CreateCamera
- CreateFPSCamera
- SetCameraMoveSpeed
- SetCameraRotateSpeed
- SetFPSKeyMap
- CameraProjMode
- CameraFogMode
- CameraFogRange
- CameraFogColor
- CameraViewport
- CameraClsMode
- CameraClsColor
- CameraRange
- CameraZoom
- CameraPick
- PickedX
- PickedY
- PickedZ
- PickedNX
- PickedNY
- PickedNZ
- PickedTime
- PickedEntity
- PickedSurface
- PickedTriangle
- CameraProject
- ProjectedX
- ProjectedY
- ProjectedZ
- EntityInView
- Light
- CreateLight
- LightRange
- LightColor
- LightConeAngles
- Pivot
- CreatePivot
- Sprite
- CreateSprite
- LoadSprite
- RotateSprite
- ScaleSprite
- HandleSprite
- SpriteViewMode
- MD2
- LoadMD2
- AnimateMD2
- MD2AnimTime
- MD2AnimLength
- MD2Animating
- BSP
- LoadBSP
- BSPAmbientLight
- BSPLighting
- Plane
- CreatePlane
- Mirror
- CreateMirror
- Terrain
- CreateTerrain
- LoadTerrain
- TerrainSize
- TerrainDetail
- TerrainShading
- TerrainHeight
- ModifyTerrain
- TerrainX
- TerrainY
- TerrainZ
- Listener / Audio
- CreateListener
- Load3DSound
- EmitSound
- Entity Movement
- ScaleEntity
- PositionEntity
- MoveEntity
- TranslateEntity
- RotateEntity
- TurnEntity
- PointEntity
- AlignToVector
- Entity Animation
- LoadAnimSeq
- SetAnimKey
- AddAnimSeq
- ExtractAnimSeq
- Animate
- SetAnimTime
- AnimSeq
- AnimLength
- AnimTime
- Animating
- Entity Control
- FreeEntity
- CopyEntity
- EntityColor
- EntityAmbientColor
- EntitySpecularColor
- EntityAlpha
- EntityShininess
- EntityTexture
- EntityBlend
- EntityFX
- EntityAutoFade
- PaintEntity
- EntityOrder
- ShowEntity
- HideEntity
- NameEntity
- EntityParent
- GetParent
- EntityShadow
- Entity State
- EntityX
- EntityY
- EntityZ
- EntityRoll
- EntityYaw
- EntityPitch
- EntityClass
- EntityName
- CountChildren
- GetChild
- FindChild
- EntityPick
- LinePick
- EntityVisible
- EntityDistance
- DeltaYaw
- DeltaPitch
- TFormPoint
- TFormVector
- TFormNormal
- TFormedX
- TFormedY
- TFormedZ
- GetMatElement
- Entity Collision
- ResetEntity
- EntityRadius
- EntityBox
- EntityType
- EntityPickMode
- EntityCollided
- CountCollisions
- CollisionX
- CollisionY
- CollisionZ
- CollisionNX
- CollisionNY
- CollisionNZ
- CollisionTime
- CollisionEntity
- CollisionSurface
- CollisionTriangle
- GetEntityType
- 3D Math
- VectorYaw
- VectorPitch
- Graphics Mode
- CountGfxModes3D
- GfxMode3D
- GfxMode3DExists
- GfxDriver3D
- GfxDriverCaps3D
- Windows3D
- HWTexUnits
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